Babylonian method for square root - cook the code

Sunday, 22 October 2017

Babylonian method for square root

Babylonian method for square root

Algorithm:
This method can be derived from (but predates) Newton–Raphson method.

1 Start with an arbitrary positive start value x (the closer to the 
   root, the better).
2 Initialize y = 1.
3. Do following until desired approximation is achieved.
  a) Get the next approximation for root using average of x and y
  b) Set y = n/x
Implementation:
/*Returns the square root of n. Note that the function */
float squareRoot(float n)
{
  /*We are using n itself as initial approximation
   This can definitely be improved */
  float x = n;
  float y = 1;
  float e = 0.000001; /* e decides the accuracy level*/
  while(x - y > e)
  {
    x = (x + y)/2;
    y = n/x;
  }
  return x;
}
 
/* Driver program to test above function*/
int main()
{
  int n = 50;
  printf ("Square root of %d is %f", n, squareRoot(n));
  getchar();
}
Example:
n = 4 /*n itself is used for initial approximation*/
Initialize x = 4, y = 1
Next Approximation x = (x + y)/2 (= 2.500000), 
y = n/x  (=1.600000)
Next Approximation x = 2.050000,
y = 1.951220
Next Approximation x = 2.000610,
y = 1.999390
Next Approximation x = 2.000000, 
y = 2.000000
Terminate as (x - y) > e now.

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